Defeat Anime RNG Zones: All 11 Unlock Costs
All zones in order
| # | Zone | Cost (coins) | Zone rule |
|---|---|---|---|
| 1 | Wisteria | Start | Enemies are coming! |
| 2 | Fire City | 40 | Enemies move faster! |
| 3 | Planek | 1K | Enemies regenerate HP! |
| 4 | Hollowed World | 5K | Enemies can dodge attacks! |
| 5 | Sand Island | 35K | Enemies protected by sand! |
| 6 | Hage | 125K | Enemies move faster at lower HP! |
| 7 | Death Castle | 450K | Enemies can revive! |
| 8 | Candy Island | 1.6M | Bosses have much more HP! |
| 9 | Stadium | 5.8M | Not captured yet |
| 10 | Curse College | 29.1M | Bosses spawn an elite! |
| 11 | Shibuya | 174.9M | Not captured yet |
Zones checked:
Costs come from the board you buy each zone from and match the price button in the Zones menu. The zone rule is the line under each zone's title at the top of the screen. For Stadium and Shibuya we only saw the buy board, not the title banner, so their rules are still open. Wisteria's rule, "Enemies are coming!", is the only one that adds nothing new.
What each rule means for your team
- Fire City, Hage: fast enemies. Hage speeds them up as they lose HP, so single-target damage that finishes kills matters more than chip damage.
- Planek: enemies regenerate HP. This is also where the Dragon Ball drops, the item that evolves Gobu into Gobu (Super); see evolution.
- Hollowed World: enemies can dodge. More hits per second (shorter cooldowns, Blitz or Limitless traits) loses less to dodges.
- Sand Island: enemies are protected by sand.
- Death Castle: enemies can revive. Berserker's overkill transfer helps here.
- Candy Island, Curse College: the boss zones. Bosses have much more HP in Candy Island, and in Curse College bosses spawn with an elite. Awakened (35% damage to bosses) earns its place here.
Drop chances by zone
Each zone has a "Drop % for <zone>" board with three rows. The boards show an icon and a percentage but no item name. ItzVexo describes them as the drop chances for Trait Shards, Luck Potions and Gold Potions; we list the icon colors as shown.
| Zone | Drop chances | Icons (top to bottom) |
|---|---|---|
| Wisteria | 0.50% / 0.10% / 0.10% | rainbow, green, yellow |
| Planek | 0.50% / 0.10% / 0.10% | rainbow, green, yellow |
| Death Castle | 0.30% / 0.80% / 1.00% | rainbow, yellow, purple |
The rows are not the same three items everywhere: Death Castle's board has a purple icon the early boards do not, so compare icons rather than row positions. Boards for the other zones will be added as we see them.
Zones FAQ
How do I unlock Death Castle?
Buy it for 450K coins from the zone board once you are in Hage, the sixth zone. Death Castle is also the unlock for code redemption, so it is the first big goal. Its modifier is "Enemies can revive!".
How do I switch zones?
Walk to the Zones pad in your base (the sign reads "Change current zone") to open the Zones menu. Owned zones show a SWITCH button, the one you are in shows CURRENT, and the next one shows its price.
What is the last zone?
The furthest we have seen is Shibuya at 174.9M coins, after Curse College (29.1M). Zones are sold one after another, so the list may grow with updates.
Do I lose my zones when I prestige?
Yes. The rank-up message reads "back to Wisteria with a permanent gold/luck boost", so a prestige sends you back to the first zone and you buy the zones again with the boost.